40k Rules

Warhammer 40k General Rules


You must conduct yourself in a manner that will not bring our hobby into disrepute. You must bring all materials needed to play including the basic rulebook, your army book, dice, measuring device, templates, models, and any additional rules that you will be using.

You must bring all materials needed to play including the basic rulebook for 8th edition, your army codex, your army FAQ/Errata, dice, measuring device, models and any additional rules that you will be using.

Bring at least two copies of your army list, preferably typed. Handwritten army lists are difficult to read and this increases the chance of scoring errors.

Army Restrictions and Rules

For the Broadside Bash, armies will be limited to 2000 points.

You must use the same army for each game, including the same wargear. You are required to comprise this army based upon the latest codices, GW FAQs, errata, and you must itemize your army list to detail wargear/options/powers/etcetera.

The Broadside Bash will follow the ITC Army Construction and Limitations with the following differences:
* no exceptions/differences at this time.

Rules Updates/Codex cut off will be 4/1/2019 (unless it’s an FAQ for a codex released at the end of March.)

No other restrictions on what units/models can be taken.

Painted armies are required at the Broadside Bash.

The minimum requirement is 3 colors, with no undercoat or bare plastic, with textured/painted bases.

Models not painted or based appropriately WILL be removed as casualties by the tournament organizers and will be unable to take part in the tournament. You must play with a fully painted army.

Any player who has models removed will be ineligible for any painting awards.

What You See Is What You Get (WYSIWYG).

What You See Is What You Get (WYSIWYG) is in effect. If a model is armed with a weapon, it must be shown on the figure. Models for army unit choices not available from Games Workshop must be converted. You may use non-Games Workshop models in this tournament, but it must be WYSIWYG as best possible.

Forge world rules and models may be used at (chapter approved new points cost) but must be forge
world models no proxies.  There are no model proxies unless that model does not exist in the Games Workshop range.

Conversions are permitted and may stray from WYSIWYG if these are for thematic purposes, are consistent throughout the entire army, and can be readily interpreted by an opponent as a reasonable substitution.

For instance, a popular conversion is to place Salamander or Chaos Space Marines on Cold Ones in lieu of bike squads.

Skimmers and jetbikes must be at least 1" above the table from the bottom of the model's body.

Skimmers that have been historically considered flyers or are described in the context of being a flyer, aircraft, fighter, bomber or that are sold with a flight base must be at least 5" above the table from the bottom of the model's body.


Dawn Assault - 2 command points:  During the first battle round night fighting is in effect.  When shooting at a unit that is 12” or further away subtract 1 from all to hit rolls.  Furthermore, if the target unit further than 24" from the firer, subtract an additional 1 (for a total of -2) from all hit rolls.  Abilities that trigger and allow a unit to shoot outside the shooting phase are affected.  No additional negatives may stack with this Ie. alpha legion, raven guard, Alaitoc or psychic powers etc.

Dawn assault ends at the beginning of the second battle round.

This stratagem is available to all players.  Either player may use this stratagem after both players have revealed their army lists, warlord trait, relics, psychic powers and deployment map and deployment zones have been determined.  Starting with the player who did not choose their deployment zone, each player may then declare whether or not they wish to use this stratagem.  Only 1 instance of dawn assault may be in effect

Abilities, warlord traits, and relics that allow players to potentially gain command points back, gain command points when an opponent uses a stratagem, etc. may not be used in conjunction with this stratagem.

Special Characters

Unless noted otherwise, all special and named characters are allowed

Objective Markers:

What sizes do the objective markers have to be?

Base sizes for objective markers are really up to the person making the marker.  We generally use 40mm bases for markers nowadays but have also seen 25mm bases used.

For the sake of the tournament, let's just consider the base size to be irrelevant, and we will make all measurements from the CENTER OF THE BASE, rather than the edge.


Many tournament players will note the distinctive departure from the standard missions of the Rule Book. This is intentional and serves two important purposes. The first is variety; in the experience of gaming, armies in attendance, and in hopes that The Broadside Bash distinguishes itself positively in regards to other tournaments. The second is to emphasize the competition on the table, not off of it.

BSB 2019 40k Mission Pack - Coming Soon

Margin of Victory

To Win, Lose or Draw in a scenario, please refer to the rules in the scenario packet.